Why am I passionate about this?

I have lived in Japan for the last 30 years but my love for manga, anime, and games is much older and dates back to when UFO Robot Grendizer was first shown on Italian TV a fateful summer evening in 1978. Many years later, I was able to turn my passion for all things Japanese into a job and now I regularly write about politics, society, sports, travel, and culture in all its forms. However, I often go back to my first love and combine walking, urban exploration, and my otaku cravings into looking for new stores and visiting manga and anime locations in and around Tokyo.


I wrote

Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!

By Gianni Simone,

Book cover of Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!

What is my book about?

Japan’s otaku culture has conquered the world and manga, anime, games, and cosplay are celebrated both online and at countless…

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The books I picked & why

Book cover of Manga! Manga! The World of Japanese Comics

Gianni Simone Why did I love this book?

This book came out only a few years after my first encounter with anime and just blew me away, introducing me to a completely different world – a world that at the time was mostly out of reach because Western translations were still rare. 

Having been published in 1983, it may be considered outdated, but manga translator and historian Frederick Schodt is a master narrator and does a great job of explaining how Japanese comics evolved during manga’s golden age. Now we can find any kind of information on the internet, but Schodt’s thorough analysis and engaging prose are second to none. 

If you are into cultural history and like to go beyond simple manga talk, this is still a must-read.

By Frederik L. Schodt,

Why should I read it?

1 author picked Manga! Manga! The World of Japanese Comics as one of their favorite books, and they share why you should read it.

What is this book about?

Illustrated with the most representative examples of the genre, this book in English explores the world of Japanese comics. Since first published in 1983, Manga! Manga!: The World of Japanese Comics has been the book to read for all those interested in Japanese comics. It is virtually the bible' from which all studies and appreciation of manga begins. More than that, given the influence of Japanese manga on animation and on American-produced comics as well, Manga! Manga! provides the background against which these other arts can be understood. The book includes 96 pages'


Book cover of Cruising the Anime City: An Otaku Guide to Neo Tokyo

Gianni Simone Why did I love this book?

The mother of all otaku guides was published by current Otaku USA magazine’s honcho Macias and famous otaku writer Machiyama and reflects their tastes and idiosyncratic approach to the subject. Admittedly, you can find better, more complete, and updated otaku travel guides now (e.g. my book… wink wink) but this colorful book has a funky turn-of-the-century design and features things that you will hardly find elsewhere, like interviews with Mandarake owner Masuzo Furukawa, magazine editor Hisanori Nukata (about action figures), past cosplay queen Jan Kurotaki and Japan’s most notorious plastic model kit collector Chimatsuri. It’s a wonderful blast from the past.

By Patrick Macias, Tomohiro Machiyama,

Why should I read it?

1 author picked Cruising the Anime City as one of their favorite books, and they share why you should read it.

What is this book about?

If you're into anime (and manga), there's no place like Neo Tokyo. Here otaku dress-up cos-play style for real, 100,000+ fans attend cons to buy and trade, and anime soundtracks are performed in concert halls. Neo Tokyo is where anime has become both urban fashion and cultural zeitgeist, and this is its first street-smart guide in English. Featuring interviews with tastemakers, it covers studios, toys, museums, games, film "locations," music, plus where to hang and how to cruise. Four-color, with maps and index.

Patrick Macias, a specialist in Asian film and Japanese pop culture, is the author of TokyoScope.

Tomohiro…


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Book cover of Katie’s Gamble

Katie’s Gamble By Kara O'Neal,

Katie's Gamble is an unexpected, unique story about a young woman who's trying to support her younger siblings by keeping her family's confectionery shop open.

In order to do that, she has to take on her older brother, who's a notorious gambler in Louisiana. Additionally, she has to outsmart Rowdy…

Book cover of Arcade Mania: The Turbo-charged World of Japan's Game Centers

Gianni Simone Why did I love this book?

Together with TV anime, the first video games (e.g. Space Invaders, Pac-Man, Donkey Kong) arrived in Italy between 1978 and 1981 and completely changed the way my friends and I spent our free time and pocket money. Ten years later I moved to Japan and, again, spent insanely long hours in dark game arcades playing Virtua Fighter. If, like me, you are a game addict, this book will tell you everything you need to know about game history and the intricacies and main personalities of each genre, from shooting and fighting games to retro and card-based games. It’s a huge saccharine high. Now excuse me but I gotta have my fix. 

By Brian Ashcraft, Jean Snow,

Why should I read it?

1 author picked Arcade Mania as one of their favorite books, and they share why you should read it.

What is this book about?

Home of Sega, Nintendo, and Sony, Japan has a unique and powerful presence in the world of video games. Another thing that makes Japan unique in the gaming world is the prevalence of game arcades. While the game arcade scene has died in the U.S., there are 9,500 "game centers" in Japan with more than 445,000 game machines.
Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta. Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game, starting…


Book cover of Otaku Food! Japanese Soul Food Inspired by Anime and Pop Culture

Gianni Simone Why did I love this book?

Both the Italians and the Japanese are obsessed with food, and I’m an Italian living in Japan. You do the math. My first shocking encounter with sushi notwithstanding (I mistook wasabi for some kind of green mayonnaise) I love Japanese cuisine, and anime stories are full of people eating all kinds of food. 

If you have found yourself watching an anime and wishing that you could taste a particular dish, with this book you can go one step further: you can make it yourself. Here you will find simple but detailed instructions on how to make lots of Japanese dishes, and their connections with a particular anime title. I wish I owned this book when I first entered Otakudom. 

By Danielle Baghernejad,

Why should I read it?

1 author picked Otaku Food! Japanese Soul Food Inspired by Anime and Pop Culture as one of their favorite books, and they share why you should read it.

What is this book about?

Experience the World of Japanese Pop Culture Through a Whole New Medium-Japanese Food!

#1 New Release in Animated Humor & Entertainment

With dishes inspired by otaku culture, this cookbook brings Japanese anime and manga to chefs of all levels.

Experience Japanese culture like never before. Japan fever has taken the West by storm. Praised for its attention to detail, it's no wonder that some of the most appealing images are colorfully culinary. From beautifully animated bowls of ramen and curry to cakes and confectionery, Japanese food culture never looked so good. If only you could reach out and take a…


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Book cover of God on a Budget: and other stories in dialogue

God on a Budget By J.M. Unrue,

Nine Stories Told Completely in Dialogue is a unique collection of narratives, each unfolding entirely through conversations between its characters. The book opens with "God on a Budget," a tale of a man's surreal nighttime visitation that offers a blend of the mundane and the mystical. In "Doctor in the…

Book cover of The Moe Manifesto: An Insider's Look at the Worlds of Manga, Anime, and Gaming

Gianni Simone Why did I love this book?

Patrick Galbraith is arguably one of the leading experts on all things otaku. He has written dozens of article and essays and a few books on the subject, and choosing one to showcase here was not easy. The Moe Manifesto is not an entry-level work; it’s for hardcore fans who want to dive headfirst into the otaku rabbit hole. Even I often consult it for inspiration when I write about Japanese subcultures. 

The book’s main selling point – especially if you can’t read Japanese – is that Galbraith has assembled a unique lineup of experts (university professors, social and cultural critics, writers, illustrators and other assorted creatives) that he has extensively interviewed about different aspects of otaku culture. There’s a lot of serious food for thought here.

By Patrick W. Galbraith,

Why should I read it?

1 author picked The Moe Manifesto as one of their favorite books, and they share why you should read it.

What is this book about?

Moe is a huge cultural phenomenon and one of the driving forces behind the enormous success of Japanese anime and manga--not just in Japan but now throughout the world.

In Japan, avid fans of manga comics, anime films and video games use the term Moe to refer to the strong sense of emotional attachment they feel for their favorite characters. These fans have a powerful desire to protect and nurture the youthful, beautiful and innocent characters they adore--like Sagisawa Moe in Dinosaur Planet and Tomoe Hotaru in Sailor Moon. They create their own websites, characters, stories, discussion groups, toys and…


Explore my book 😀

Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!

By Gianni Simone,

Book cover of Otaku Japan: The Fascinating World of Japanese Manga, Anime, Gaming, Cosplay, Toys, Idols and More!

What is my book about?

Japan’s otaku culture has conquered the world and manga, anime, games, and cosplay are celebrated both online and at countless conventions around the world. In other words, today it’s quite easy to get your daily fix of your favorite otaku genre. However, you can’t really say you have fully experienced otaku culture until you have made a pilgrimage to Otakudom itself: Japan. 

From the northern tip of Hokkaido to Japan’s southernmost reaches, you can find manga and game shops of any kinds, wonderful museums and libraries devoted to particular authors and characters, and fun cosplay events nearly everywhere and all year round. I made this travel guide with the specific purpose of showing you all the things you can do, see, and enjoy around Japan

Book cover of Manga! Manga! The World of Japanese Comics
Book cover of Cruising the Anime City: An Otaku Guide to Neo Tokyo
Book cover of Arcade Mania: The Turbo-charged World of Japan's Game Centers

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